![]() ![]() ![]() There are some scary monsters, but no more so than a creeper or enderman in Minecraft (though the enemies in Trine 4 are much prettier). The game's name, Trine 4: The Nightmare Prince, sounds a lot scarier than it is. Source: Frozenbyte Is it too dark or difficult for small children? It creates a serious level of replayability, as the game is vastly different depending on which character a player chooses to control. Story mode is three-player co-op, so that each player can direct a different character. In Trine 4, Zoya can also create tightropes for other players to access previously unreachable areas. Zoya fills out the ranged attacks with her bow and can use her whip to swing across dangerous terrain. Pontius is the fighter - he uses his mighty shield to block projectiles, provide a platform for other players to jump on, and can fight using a melee weapon, like a sword. Each of these characters have unique abilities that complement one another.Īmadeus is the magic user and can summon boxes and spheres (the spheres are new to Trine 4) to solve platforming puzzles and get past dangerous terrain, like poisonous flowers. Players choose between three different characters, which have been consistent since the first Trine game: Amadeus the Wizard, Pontius the Knight, and Zoya the Thief. The entirety of the Trine series, the first of which was released in 2014, is built around creative problem solving in a cooperative multiplayer environment. Source: Frozenbyte What kind of game is Trine 4? We had the opportunity to preview Trine 4 recently and as a long-time fan, I was definitely not disappointed. Trine 4: The Nightmare Prince, the latest game in the series, has gone back to its roots, merging beautiful (mostly) 2D action with cerebral, fast-paced environmental puzzles. Platformers have grown up over the years and Frozenbyte's Trine series has had some serious growing pains, especially from Trine 3. Whether I was swinging in the jungle with Donkey Kong and Diddy or trying to save the Princess with my mustachioed plumber (because she's always in another castle), strategically bouncing around, fighting (and avoiding) enemies, and racing towards the end of a level was almost always my preferred kind of game experience. When I think about all of the games that I loved when I was a kid, platformers always seem to top the list. What's old is new again in the fourth installment of this long-standing (mostly) 2D puzzle-platformer series. ![]()
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