![]() ![]() With RIDE 4, Milestone wants players to feel like they have a choice that their career is their own – and on paper it sounds like it might just do that. Ultimately, you’ll have to specialise for the highest level of competition. Once they’ve proven their worth they’ll find themselves competing at a professional level, taking on racers from around the world using bikes designed for racing. After creating and naming their very own avatar, players will start at the bottom, competing in regional competitions with pretty standard bikes. To top it all off, the game’s career mode now has a new structure that aims to mirror a rider’s career more accurately. ![]() The latter of which is perhaps the most exciting, as not only does it allow for some brilliant sights as you race around the game’s wonderfully created tracks, it also keeps you on your toes. What about new content and features, you’re probably wondering? Well, how about a new suit livery editor, so you can not only customise what your bike looks like in more detail than ever, but also your rider? And that’s not all 10 new tracks are featured, an Endurance mode has been added, complete with pit stops, and there’s a new dynamic lighting system that sits alongside a dynamic weather system. Though trust me: if you’ve only ever played a console version of RIDE, the upgrade to 60fps is enough to impress.Įnough about visuals and performance though, because they’re only a small part of what makes a new entry in a series. And so it should probably come as no surprise that RIDE 4 is also releasing on PS5 and Xbox Series S|X at a later date, where it will target 4K 60fps with additional graphical bells and whistles over the current gen version, and up to 20 players in multiplayer. How good it will look on current-gen consoles remains to be seen, but on PC it’s a clear step up it looks next-gen. The result is that RIDE 4 looks absolutely stunning – at least it has done for me playing on PC at max settings. A serious effort has been made to ensure that they’re as realistic as can be too – drone and laser scanning has been employed for that. What that basically means is that you can expect about four times the detail as seen in RIDE 3. Its bikes are being made from the ground up with higher quality assets in fact, 97% of its models have been created from scratch using 3D scanning data. ![]() Set for release on PS4, Xbox One and PC this October, Milestone is seemingly going all-out with RIDE 4. Some hands-on time with the upcoming RIDE 4 hasn’t changed my mind. I’ve always thought of Milestone’s RIDE series as essentially Gran Turismo with bikes. Prefer to watch the video version of this preview? Click here. ![]()
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